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Visual Design

UI/UX Playbook Part 3: UI Tactics

June 24, 2026 by admin

Part 3 of the UI/UX Playbook: UI tactics — Nielsen’s 10 usability heuristics, accessibility design, the 12-column grid system, mobile-first responsive design, the fat-finger touch-target rules (9mm/34px), and the atomic design system methodology.

Categories UI/UX Playbook Tags Atomic Design, Design Systems, Nielsen Heuristics, UI Tactics, Visual Design, WCAG 2.2 Accessibility Leave a comment

Best UI Design Tools for 2026: The Complete List

June 23, 2026June 22, 2026 by admin

The best UI design tools for 2026 — core design platforms (Figma, Sketch, Penpot, Framer), design system kits, AI-native and design-to-code tools, and specialised accessibility tools. What each does best, realistic pricing, and how to choose your toolkit.

Categories UI/UX Architecture Tags Design Systems, Design Tools 2026, Figma, Framer, UI Tools, UI/UX Architect, Visual Design Leave a comment

A Day in the Life of a UI Designer: What the Job Actually Looks Like

June 23, 2026June 22, 2026 by admin

What does a UI designer actually do all day? A realistic hour-by-hour walkthrough of a typical workday — from design system work and visual craft to component design, design QA with engineering, and handoff preparation.

Categories UI/UX Architecture Tags Day in the Life UI, Design Systems, Figma, UI Designer Workflow, UI/UX Architect, Visual Design Leave a comment

Recent Posts

  • UI/UX Playbook Part 5: UX Tools, Technologies & Deliverables
  • UI/UX Playbook Part 4: UX Governance
  • UI/UX Playbook Part 3: UI Tactics
  • UI/UX Playbook Part 2: UX Strategy
  • UI/UX Playbook Part 1: UX Principles & Foundations

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